Monday, March 29, 2010

Saturday, March 27, 2010

EASTER MILESTONES




Okay Everyone,

It's time to see what the other team is doing!

Team TED v Team Eninroth are in the milestone presentation to END THEM ALL! (Except it won't end them all because we'll be doing this again - it's part of your assessment.

At 1300 hours, this Monday 29th March, Team TED led by "Stu-TED" Brenchley and Team Eninroth led by Enin-Josh Bryson will present the work each team has done and give an insight to how their game might look and play. The Diploma Stage 2s will be handling the presentation.

Present in this combined class will be all Diploma students Stage 1 & 2 and all Cert IV students.

This is your way to understand exactly what your team's project is and it will also give you an opportunity to do a little industrial espionage on your opponents'work.

This is an important day - so y'all be there!

And let the games begin.

Thursday, March 25, 2010

Robot model render

Here is "romantic-bot." Phil gets what I'm saying.

I have to add some more details... such as a weapon of some sort.
Will update once I've had time to add the extra pieces.

Here is my finished Rocketbot model.. I still have to unwrap, texture and rig it, but I have completed the animation forhis tank tracks.



Wednesday, March 24, 2010

My HUD ideas


This is my HUD, it has a few features that need explaining.

Radar: Enemies have 3 different states on the radar. Grey is if the enemy hasn't detected the player, Orange is if the enemy has detected you and is seeking you out, and Red is if the enemy is engaging you. The different states also have different sonar ping: Grey is slow ping, Orange is medium ping and Red is fast ping. The radar rotates with the player, and it has a north indicator for orientation.

Objectives: Primary is just regular, completed objectives are greyed and crossed out, and secondary objectives (if there are any) are indented.

Reticule: The reticule changes with each different weapon.

Communicator: Pops up when somebody (Eg. Dad) is talking to you. His dialogue is displayed on the bottom, and a 2D image of the person who is talking is on the top. The image could be animated (simply, like one frame for an open mouth and one for a closed mouth) for a comical talking look.

Health and ammo: There is a health bar, and a number for exactly how much health you are on. The weapon icon will change when you change weapons.

Tuesday, March 23, 2010

This is my unfinished Robot I havn't added weapons yet i will post soon with them added.


Monday, March 22, 2010

Rocketbot


Heres my nearly completed model.. still need to add in a few bits and pieces, eg rocket launchers, eject points for the hand launchers, chest armour and eyes, then I'll unwrap it, texture it and rig it so he's ready to be put in the game.


Samuari Robo


Hi everyone, here's a Samuari robo. Maybe he should be a Redcross robot giving bipartisian help/replacement to all those afflicted robots in their call of duty?
annei

3D Model.

This is the basic model for my robot- still needs to be textured.

Melee Combat

Below are a few pictures of the melee combat resource that I have implemented into Torque.






Tuesday, March 16, 2010

Here is some of the stuff i have been working on the past couple of lessons.
















Tablet and W7 Pen Pressure

Hey, after browsing the net for a couple hours with no luck I thought I'd ask you guys as a last resort.

Anyone else using W7 with the same tablet TAFE's got, Intuos3? I can't for the life of me get the f-ing pen pressure to work, drivers are up to date, rebooted many a time, both computer and apps, it's the same deal with all of em, PS, Corel Painter (11), Illustrator, Flash, all CS4 just doesn't think I've got a pressure sensitive tablet, it has a little warning icon next to the brush settings that pen pressure is chosen for saying exactly that. Though in the Tablet Utility itself it picks up the pressure so it doesn't appear to be a W7 issue if that happens. I've got XP as a second boot drive and it all works perfectly but it's a pain to boot that over W7.

Any suggestions or insight would be awesome as I'm getting pretty pissed with it.

p.s I have tried all 3 versions of the W7 I own so it's not a dodgy copy.

Cheers, DT

Monday, March 15, 2010

Seeker Drone Model Finished

Okay so ive pretty much done my model, just need to figure out how to texture it and it should be good to go

Unfinished work

Needs finishing, will probably put something on his back and a weapon of some sort in his other hand. Can't draw legs, so I didn't.

DT

My robot etc

Side, Front and back view of my robot thingy





Evil mofo robo model sheets.

franks model sheets








frank's invite expired so thes are his model sheets

Sunday, March 14, 2010

model sheets


my model sheets

model sheet.

so yeah thats my robot.
My model sheet for my robot

Model sheet and logo design














Model sheet for basic medium/heavy robot, if I'm missing anything can someone let me know.










Logo I made coz I felt left out. ;P

Friday, March 12, 2010

Texturing tool

Hi Guys I often if pressed for time in a project will look for a seamless texture tool to create simple repeating textures for the ground, or various terrain.

Genetica is a program that allows you to generate seamless textures for exactly that purpose.
Here

This is for tiling textures, so don't use it for models

TJ

Thursday, March 11, 2010

ted modelling complete, all to do now is unwrap, texture, rigging and animation


Tuesday, March 09, 2010

my evil bear




PJK SPEAKS: Next Week - March 15



The stern, cybernetic time-keeper and lecturer 
that dwells within Phil



Hail Team Ted,

This is what PJK discussed with you at the end of class yesterday (Monday 8th March)

Next Week Monday  March 15

In both the morning session and afternoon session the following will occur.

Graeme will ask all students for some ideas for the TED interface and give you the parameters of what we are looking for. We will spend 15 minutes discussing these ideas.
  • Programming Cert 4 students you will take your lead from Diploma Programmers
  • Multimedia Cert 4 students you will take your model sheet and turn it into cross planes.
  • Mitch or Stuart will do a short presentation to the class on how this is done.
  • Once you have done this, begin working on your 3D model. This will take you the rest of the session. It may even take you the two. We expect most of these will be completed by Monday March 22. 
  • When you have completed your 3D model and showed it to Stuart, you will need to begin unwrapping and texturing.
    Remember the TED presentation is on Monday the 29th of March.

    Start Posting On This Blog – it is part of your assessment. GO!

    Regards, 

    Phil Jeng Kane

    Monday, March 08, 2010




    my robot :D and she can summon/call.. wateva u wanna call it, these little snakes :)
    the snakes in her hair are guns! XD

    my hot robot weeeeeeeee

    Image and video hosting by TinyPic
    hey its sam:)
    just letting you all know im going to be
    blogging my stuffffff on here weeee
    yayayayaya

    robot design


    my final robot design.
    - h.




    hello :)
    i'm going to start using the blog now,
    just so you know :D
    Well now that I'm on the blog I can actually post stuff now...

    Damage Direction Awareness:

    Basic Concept (Image is a Placeholder), Basically shows the direction of were you have been shot and shows the image according to this direction and the image shall fade away as time passes, and if I can figure it out get heavy the more you get shot.

    Floating Damage (aka Combat Text)

    This was not discussed on but was one of the first things I was doing as we were still sorting out what we wanted in the game.

    Pro's:
    1. Know how much damage a weapon is outputting
    - (Good for test purpose and maybe resistances of robots?)

    Con's:
    1. Doubles up on itself as it using a particle effect.
    2. Doesn't take into consideration Radial Damage only Direct Damage

    My Seeker Drone


    Erm, its a drone, it seeks things, and its rather small, probably the size of a table
    stuff...things..ETC



    For Inspiration

    Check out this Guys

    Sunday, March 07, 2010


    This is my very rough sketch for one of the robots with wheels

    this is my spider bot that i drew which i think is suitable for T>E



    This is my light robot for ted still havnt firgured out what weapons i wanna give him

    Wednesday, March 03, 2010

    Final Drawing of my robot.


    These are some logo designs that we made on wednesday.


    Vincent

    Stuart








    Stuart








    Mitchell





    Mitchell