Tuesday, April 20, 2010

node bug : for reference


Here is the node bug i was mentioning:

all that i needed to do to cause it was to import the ted model and add a node...
i can't say definatively what is causing it:
it can't be our modding the engine, it even does it on a clean install.
it can't be collada, i put the nodes for the baseball bat in like that...
i will have to look into this...

2 comments:

  1. sorry for the crazy layout, blogger really doesn't like the two images for some reason...

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  2. fixed... well sorta...

    gave it to alan and he made it work, just by re-exporting it, with a single new node...

    its not crashing anymore, but never did figure out what was crashing it, or causing the mesh to go crazy...

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